Tuesday, March 21st, 2023

Metaverse Market Shares, Opportunities, Industry Trends and Forecast to 2027

The global metaverse market size reached USD 47.69 Billion in 2020 and is expected to register a revenue CAGR of 43.3% during the forecast period, according to latest analysis by Emergen Research. Rising focus on converging digital and physical worlds through internet and the recent COVID-19 outbreak are expected to support market revenue growth between 2021 and 2028. In addition, increasing emphasis on developing metaverse platforms for education industry will continue to boost revenue growth of the market. 

Metaverse Market Report mainly improves market size,and provide detailed product mapping and investigation of various market scenarios. Our expert analysts provide a thorough analysis and breakdown of the market presence of key market leaders.This helps us to comprehensively analyze the individual standing of the companies as well as the competitive landscape. Our vendor landscape analysis offers a complete study to help you gain the upper hand in the competition.

Korea Advanced Institute of Science and Technology (KAIST) intends to develop a virtual campus in Kenya, which will start in September 2023 in Konza Technopolis in nearby Nairobi. The university desires to develop a metaverse that will run classrooms and provide an immersive learning opportunity on campus through the use of augmented reality, virtual reality, and eye tracking technology. Soonchunhyang University in Korea arranged a virtual welcoming event for freshers to participate as avatars.

Major companies in the market report include Facebook, Inc., Tencent Holdings Ltd., ByteDance Ltd., NetEase, Inc., Nvidia Corporation, Epic Games, Inc., Roblox Corporation, Unity Technologies, Inc., Lilith Games, and Nextech AR Solutions Corp.

Get a Free sample of the report : https://www.emergenresearch.com/request-sample/840

However, issues about identity and reputation in metaverse are expected to hamper market revenue growth during the forecast period. When it comes to the real world, the issue of personal identity and representation is quite easy. However, when it comes to virtual worlds, verification of users is quite difficult as another individual or even a bot can attempt to replicate actual identity.

Emergen Research has segmented global metaverse on the basis of component, platform, offerings, technology, application, end-use, and region:

  • Component Outlook (Revenue, USD Billion; 2018–2028)
    • Hardware
      1. Displays
      2. eXtended Reality (XR) Hardware
        1. Haptic Sensors & Devices
        2. Smart Glasses
        3. Omni Treadmills
      3. AR/VR Headsets
    • Software
      1. Asset Creation Tools
      2. Programming Engines
  • Platform Outlook (Revenue, USD Billion; 2018–2028)
    • Desktop
    • Mobile
  • Offerings Outlook (Revenue, USD Billion; 2018–2028)
    • Virtual Platforms
    • Asset Marketplaces
    • Avatars
    • Financial Services
  • Technology Outlook (Revenue, USD Billion; 2018–2028)
    • Blockchain
    • Virtual Reality (VR) & Augmented Reality (AR)
    • Mixed Reality (MR)
  • Application Outlook (Revenue, USD Billion; 2018–2028)
    • Gaming
    • Online Shopping
    • Content Creation
    • Social Media
    • Conference
    • Virtual Runway Shows
    • Aircraft Maintenance
    • Others
  • End-use Outlook (Revenue, USD Billion; 2018–2028)
    • Fashion
    • Media & Entertainment
    • Education
    • Aerospace & Defence
    • Others

 The report further offers a complete value chain analysis along with an analysis of the downstream buyers and upstream raw materials. The study focuses on global trends, regulatory frameworks, and macro- and micro-economic factors. The report also provides an extensive analysis of the segment and sub-segmented expected to dominate the market over the projected period. The report offers a forecast estimation of the market with regards to the analysis of the market segmentation, including product type, end-user industries, application spectrum, and other segments.

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Key questions addressed in the report:

  • What are the key factors driving the global Metaverse market?
  • Who are the key manufacturers in this market space?
  • Who are the distributors, traders and dealers of this market?
  • What are the market opportunities and risks affecting the performance of the vendors in the global Metaverse market?
  • What are the sales and revenue estimations for the top manufacturers in this market over the projected timeline?

Regional Analysis of the Metaverse Market:

  • North America (U.S., Canada)
  • Europe (U.K., Italy, Germany, France, Rest of EU)
  • Asia Pacific (India, Japan, China, South Korea, Australia, Rest of APAC)
  • Latin America (Chile, Brazil, Argentina, Rest of Latin America)
  • Middle East & Africa (Saudi Arabia, U.A.E., South Africa, Rest of MEA)

Table of Content

Chapter 1. Metaverse Market Methodology & Sources

    1.1. Metaverse Market Definition

    1.2. Metaverse Market Research Scope 

    1.3. Methodology

    1.4. Research Sources

          1.4.1. Primary

          1.4.2. Secondary

          1.4.3. Paid Sources

    1.5. Market Estimation Technique

Chapter 2. Executive Summary

    2.1. Summary Snapshot, 2018-2028

Chapter 3. Key Insights

Chapter 4. Metaverse Market Segmentation & Impact Analysis

    4.1. Metaverse Market Material Segmentation Analysis

    4.2. Industrial Outlook

          4.2.1.  Metaverse Market indicators analysis

          4.2.2.  Metaverse Market drivers analysis

                    4.2.2.1. Increasing energy consumption and prices

                    4.2.2.2. Rising government policies regarding energy efficiency

                    4.2.2.3. Increasing smart grid services

          4.2.3.  Metaverse Market restraints analysis

                    4.2.3.1. Highly competitive with presences of local & global players

                    4.2.3.2. Present challenging economic conditions due to the pandemic

    4.3. Technological Insights

    4.4. Regulatory Framework

    4.5. Porter’s Five Forces Analysis

    4.6. Competitive Metric Space Analysis

    4.7. Price trend Analysis

    4.8. Covid-19 Impact Analysis

Chapter 5. Metaverse Market By Form Factor Insights & Trends, Revenue (USD Billion)

Chapter 6. Metaverse Market By Input type Insights & Trends Revenue (USD Billion)

Chapter 7. Metaverse Market By Application Insights & Trends, Revenue (USD Billion)

Chapter 8. Metaverse Market By End-use Insights & Trends, Revenue (USD Billion)

Chapter 9. Metaverse Market Regional Outlook

Continued…

Read More: https://www.emergenresearch.com/industry-report/metaverse-market

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 About Us:
At Emergen Research, we believe in advancing with technology. We are a growing market research  and strategy consulting company with an exhaustive knowledge base of cutting-edge and potentially market-disrupting technologies that are predicted to become more prevalent in the coming decade.

Contact Us:

Eric Lee

Corporate Sales Specialist

Emergen Research | Web: www.emergenresearch.com

Direct Line: +1 (604) 757-9756

E-mail: sales@emergenresearch.com

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